What controls the scale of Frame and Contact Point rendering in Simulate

Discussion in 'Visualization' started by Inka Brijacak, Dec 2, 2019 at 7:19 AM.

  1. Hi, I have noticed that geom Frames visualization scales when I add composite object in worldbody.
    I would like to know how can I scale it without adding this object, if this is controllable.
    Also this scale affects visualization of contact forces and contact point.
    I would like to visualize all of them, but they are too big for my model so I can not see anything clearly without scaling them.
    Thank you in advance!

    Edit: Answer is in XML Reference: visual/map and visual/scale.
     
    Last edited: Dec 4, 2019 at 12:45 AM