Recent Activity

Activity stream for all registered members at MuJoCo Forum.

  1. Markus Klar posted a new thread.

    How do I limit the number of volumes in which shadows are cast?

    Hi, I want to remove the shadow of some particular geoms, for example this one: <geom name="origin_i" type="box" pos="0.30 -0.024...

    Forum: Support requests

    Mar 30, 2020 at 2:01 AM
  2. YAYI ZOU replied to the thread Invalid computer id when using result of getid_linux on docker contain.

    Hi. I have the same issue here, using dockers and can only get "LINUX__95" as the computer id. Can you email me a free trial license...

    Mar 29, 2020 at 2:28 AM
  3. Abilmansur Zhumabekov posted a new thread.

    Make an object invisible for a particular camera

    I have a model where a robotic hand is manipulating objects on a table. The free camera sees everything. However, I want to have another...

    Forum: Visualization

    Mar 27, 2020 at 3:17 AM
  4. Rian Jo posted a new thread.

    modelling of soft geometry under moving body.

    I saw the examples in online docs and XML which is in MuJoCo 2.0. The soft materials are created by using body/composite under the...

    Forum: Modeling

    Mar 26, 2020 at 11:58 PM
  5. kracon7 replied to the thread DS525 or Kinect Camera for depth information in Mujoco simulation.

    Hi Professor, I went through some OpenGL documentations online. What I learnt is that the depth is scaled within certain range (for...

    Mar 26, 2020 at 12:05 PM
  6. kracon7 replied to the thread How to get real depth value from depth buffer.

    Hi, Did you figure out how to extract the correct depth value? I also encountered the same problem. Thanks!

    Mar 26, 2020 at 12:00 PM
  7. florianw replied to the thread Performance Intel vs AMD?.

    That is a very good question. In the documentation it states: gcc for linux and msvc for windows. So I assume that at least concerning...

    Mar 26, 2020 at 11:42 AM
  8. florianw replied to the thread Wrong physical behavior (or?).

    setting convexhull : [false, true], "true" will not alter Mujoco as to work for general meshes. What you need to do (at least...

    Mar 26, 2020 at 11:32 AM
  9. Hauke Maier replied to the thread Wrong physical behavior (or?).

    Thanks for reply Florian! I tried to set convexhull-value on false according to XML Ref. , but was not helpful. Is there any solution on...

    Mar 25, 2020 at 12:03 PM
  10. florianw replied to the thread Wrong physical behavior (or?).

    Mujoco uses a convex collider. Your mesh gets replaced by its convex hull. Its not an error.

    Mar 25, 2020 at 6:32 AM
  11. Markus Klar has a new avatar.

    Mar 24, 2020 at 1:14 AM
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